Common Tweaks [Server Mod]
Posted: Mon Aug 08, 2022 2:11 am
This mod contains several additions to the game. It is organized into modules and is completely configurable.
The config of this mod can be reloaded at any time by a gm, note, however, that entire modules can not be loaded/unloaded like this, only the options inside each.
Sound Timer Module
Releases: https://gitlab.com/tyoda-wurm/CommonTweaks/-/releases
Source code: https://gitlab.com/tyoda-wurm/CommonTweaks
The config of this mod can be reloaded at any time by a gm, note, however, that entire modules can not be loaded/unloaded like this, only the options inside each.
Sound Timer Module
- Fix sounds not playing when the player is completing the action too quickly. This way a certain sound will play when an action is started, and then every 5 seconds, regardless of how many actions were completed in that time.
- Inspired by this post.
- Adjust the visibility range of every individual item.
- Option to make every unfinished item be visible to the same range as their finished counterpart. This is so unfinished ships/colossuses/anything don't disappear at 8 tiles distance.
- Make any item droppable
- Hand mirrors droppable by default (if module enabled)
- Customize what names bred animals will get.
- Option to extend bred custom names to all animals.
- Make rift jewelry enchantable
Releases: https://gitlab.com/tyoda-wurm/CommonTweaks/-/releases
Source code: https://gitlab.com/tyoda-wurm/CommonTweaks