Search found 30 matches

by Tyoda
Tue Feb 07, 2023 11:33 pm
Forum: Server Mods
Topic: Iconzz [Server Mod]
Replies: 5
Views: 5898

Re: Iconzz [Server Mod]

Just released 0.1.4.1:
Iconzz-0.1.4.1.zip
  • Character window icons now get refreshed 10 seconds after login
  • Added .config file where the character window fix can be turned off or adjusted
by Tyoda
Thu Jan 12, 2023 12:15 pm
Forum: Guides
Topic: Video tutorial on how to add a whole new item
Replies: 0
Views: 4343

Video tutorial on how to add a whole new item

I made a video tutorial on how to add a whole new decorative item to the game from zero to hero:

https://www.youtube.com/watch?v=P8fNV9R1LS8

I made chapters for it and tried to improve the auto generated subtitles, so use them if you like.
by Tyoda
Sun Dec 18, 2022 7:51 pm
Forum: Server Mods
Topic: Piggy Bank [Server Mod]
Replies: 4
Views: 5895

Re: Piggy Bank [Server Mod]

New version 1.2:
PiggyBank-1.2.zip
- small improvements to how the items behave
by Tyoda
Sat Dec 17, 2022 12:26 pm
Forum: Server Mods
Topic: Leadables [Server Mod]
Replies: 4
Views: 5184

Re: Leadables [Server Mod]

Here's the new release: Leadables-1.1.zip - Note that I have made significant changes to the .properties file and have moved the config to the .config file. If you're updating from an older version, please delete the old .properties and use the new files. - Added option to make any custom/modded cre...
by Tyoda
Sat Dec 17, 2022 11:21 am
Forum: Server Mods
Topic: Leadables [Server Mod]
Replies: 4
Views: 5184

Re: Leadables [Server Mod]

Hi! To your first question, I could easily make a version where you are able to input any custom mob you wish. To your second question, I highly doubt that, since my mod changes the default value for the template of the creatures. For example with unicorns they are not leadable by default, yet becom...
by Tyoda
Sat Dec 17, 2022 11:16 am
Forum: Server Mods
Topic: Awakening Server Mod
Replies: 11
Views: 13413

Re: Awakening Server Mod

I assume you got it working since, but every mod absolutely needs a .properties then a MODNAME folder and then a jar inside of that.
by Tyoda
Mon Sep 05, 2022 12:07 pm
Forum: Server Mods
Topic: Common Tweaks [Server Mod]
Replies: 5
Views: 7261

Re: Common Tweaks [Server Mod]

Released version 0.2:
CommonTweaks-0.2.zip
  • Added ability to reload config
  • Added new module Adjust Item Render Distance, which can be used to tweak the render distance of individual items, and also to set every unfinished item to be the same render distance as its finished counterpart
by Tyoda
Wed Aug 24, 2022 3:30 pm
Forum: Server Mods
Topic: Common Tweaks [Server Mod]
Replies: 5
Views: 7261

Re: Common Tweaks [Server Mod]

Added wiki page for the mod.
by Tyoda
Wed Aug 24, 2022 3:29 pm
Forum: Server Mods
Topic: Piggy Bank [Server Mod]
Replies: 4
Views: 5895

Re: Piggy Bank [Server Mod]

Added new wiki page for this mod.
by Tyoda
Wed Aug 24, 2022 3:27 pm
Forum: Server Mods
Topic: Leadables [Server Mod]
Replies: 4
Views: 5184

Re: Leadables [Server Mod]

This mod was previously posted here.

I've also added a wiki page for this mod.