Search found 82 matches
- Wed Jun 23, 2021 11:22 pm
- Forum: Tools
- Topic: Kenabil's Map Viewer
- Replies: 12
- Views: 16038
Re: Kenabil's Map Viewer
New version: V1.1.4 State of map view in URL + responsive UI The state of the view is stored in the URL, so copying the URL from the browser will retain zooming and selected layers. This way you can place a pointer or select a deed, zoom in and then easily share the view with friends. The map view ...
- Thu Apr 22, 2021 5:53 pm
- Forum: Tools
- Topic: Kenabil's Map Viewer
- Replies: 12
- Views: 16038
Re: Kenabil's Map Viewer
New version of the map viewer, with checkboxes for showing kingdom influence and signs.
- Thu Mar 18, 2021 4:32 pm
- Forum: Server Issues
- Topic: Occasional CPU spikes to 100% for 30-60 seconds (completely blocking)
- Replies: 1
- Views: 7695
Re: Occasional CPU spikes to 100% for 30-60 seconds (completely blocking)
What does the log say? Usually, when there's lag log messages will be printed. Increasing RAM could solve the issue.
- Thu Mar 18, 2021 3:07 pm
- Forum: Requests
- Topic: DISABLE -> "Shriveled tree will replant itself"
- Replies: 2
- Views: 8371
Re: DISABLE -> "Shriveled tree will replant itself"
By "disable", do you mean that the tree should be removed and be replaced by grass (or mycelium or whatever it is standing on)? Because, just disabling the replant will make the shrivelled tree remain forever. Well, I can do that, and put it in the Awakening server mod, it has all kinds of features ...
- Sun Mar 14, 2021 12:53 am
- Forum: Unlimited Discussion
- Topic: STOP Shriveled tree will replant itself
- Replies: 5
- Views: 10671
Re: STOP Shriveled tree will replant itself
On Awakening we had mostly problems with oaks and willows killing off surrounding trees while spreading at the same time, causing large areas to be covered by only oak and willows. So we blocked oaks and willows from spreading at all, and backed all trees to the original map when the server started....
- Sun Mar 14, 2021 12:38 am
- Forum: Unlimited Discussion
- Topic: STOP Shriveled tree will replant itself
- Replies: 5
- Views: 10671
Re: STOP Shriveled tree will replant itself
That shouldn't be too difficult to make, but I'm unsure what would happen to the ecology of trees and forests. You would have to increase tree spreading quite a bit.
- Thu Mar 04, 2021 9:03 am
- Forum: Unlimited Discussion
- Topic: GM create unfinished items
- Replies: 2
- Views: 4134
Re: GM create unfinished items
You need to set the correct data for the unfinished item, and the wand doesn't have access to the real template parameter for the unfinished item. You need a mod for this, as far as I can tell, but I may be wrong.
- Sun Jan 31, 2021 10:07 pm
- Forum: Unlimited Discussion
- Topic: Mysterious steel
- Replies: 2
- Views: 4762
Re: Mysterious steel
Hello Batta! No, actually, it's when normal players with fairly good repair skill is repairing any normal steel items with damage, the QL doesn't decrease. The steel items could be created by any normal player. I've noticed however, that some steel items does lose QL while others doesn't; for instan...
- Sat Jan 16, 2021 9:46 pm
- Forum: Unlimited Discussion
- Topic: Moving a Stone of Soulfall
- Replies: 2
- Views: 4564
Re: Moving a Stone of Soulfall
I don't know Batta, but that shouldn't be too difficult to test Someone else might have a better answer though.
- Mon Jan 04, 2021 9:32 pm
- Forum: Tools
- Topic: Kenabil's Map Viewer
- Replies: 12
- Views: 16038
Re: Kenabil's Map Viewer
New version of the map viewer, with a checkbox for deed perimeters.