Search found 17 matches

by axeblade346
Sat Dec 31, 2022 4:52 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Double Click on bucket and rename it to BucketMiddle in the Scene selection Right click on it and Right click Paste. A new one will be made called BucketMiddle.001 at the bottom. Double click on it to rename it to BucketMiddleR1, mouse drag it onto Collection to move it into it. Sets its Location X ...
by axeblade346
Sat Dec 31, 2022 3:12 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Using the same Shift + Mouse selection method mark the bottom inner section https://i.imgur.com/ZxZHIOc.png And press P > selection. Rename the Bucket.001 to BottomBucket and change its Location Z to -1.5m https://i.imgur.com/ZxZHIOc.png Remember to reselect the bucket and witch to Edit mode if need...
by axeblade346
Sat Dec 31, 2022 1:53 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

This part is best done in the modeling tab (better size to see what your doing) We are going to split it into pieces. This next part caused me mayor headaches the 1st time and writing this I forgot the solution till I went in a bit to far and had the reload a save. A lot of the original files has th...
by axeblade346
Mon Dec 12, 2022 8:42 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

In the UV editing Select the corners of other part of the top and the ones of the whole you just filled in. You should see something like this on the image file on the left. https://i.imgur.com/pPm1Wdx.png The dot I marked with a red circle needs to be move. Click on the dot and press G and move you...
by axeblade346
Mon Dec 12, 2022 7:51 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Blender part 2 - editing a .dae file Go over to the texture paint or uv editing tab. In the scene selector click on the item you want to edit (bucket in this case) In the top middle change from object mode to edit mode You should see black lines in triangles and black dots on the corners appear Cli...
by axeblade346
Mon Dec 12, 2022 7:48 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Blender part 1 - Importing a .dae file. As Blender uses different layouts some things may move depending on your layout. At all times you can use the mouse wheel to zoom in and out and holding the middle mouse button / holding the mouse wheel and dragging you can rotate around the object I highly r...
by axeblade346
Mon Dec 12, 2022 7:28 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Lets start with the "FUN" stuff. (I will, make a dedicated texture edit post) How to make a new texture for a item already in game. Step 1 . Find the item in the graphics.jar/mappings.txt and copy it away It will take you a bit of time to learn how to look for an item but the are sort of sorted into...
by axeblade346
Mon Dec 12, 2022 1:46 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Programs that I use (all are free) Blender = Used to 3D model the object - https://www.blender.org/download/ Paint.net = Image editor for the texture , supports layers , opacity, exports to .dds - https://www.getpaint.net/download.html GIMP = If you know GIMP use it (guide will only refer to piant....
by axeblade346
Mon Dec 12, 2022 1:46 pm
Forum: Guides
Topic: [WIP] How to add a new model (blender > wurm)
Replies: 10
Views: 5889

Re: [WIP] How to add a new model (blender > wurm)

Understanding the mappings.txt file and what it can do. Lets look at a custom one 1st model.magic.potion.favor = Potion3.wom?PotionLiquid.texture=PotionLiquidBlue.dds model.magic.potion is the game code for a potion .favor refers to a specific version of the potion (like sword.iron vs sword.steel) ...