Search found 74 matches

by Kenabil
Wed Jul 14, 2021 2:32 pm
Forum: Announcements
Topic: How to join this forum as a new member!
Replies: 0
Views: 33

How to join this forum as a new member!

Because of all bots harassing the forum, I daily remove about 5-20 new bot-members, and in many cases it's not possible to tell if it's a bot or not so a few non-bots may be removed too - I've decided to simply remove all new member applications. Instead, if you want to join the forum , send a PM on...
by Kenabil
Sat Jun 26, 2021 12:41 am
Forum: Tools
Topic: Kenabil's Map Viewer
Replies: 6
Views: 1158

Re: Kenabil's Map Viewer

New version: V1.1.5 Added params for URL + improved UI This minor update improves the UI by adding a menu button for all modes and a scrolling sidebar for smaller displays. Many fixes and updates to the CSS stylesheet. The URL now stores both pointer and the center of the view. No pointer has to be...
by Kenabil
Wed Jun 23, 2021 11:22 pm
Forum: Tools
Topic: Kenabil's Map Viewer
Replies: 6
Views: 1158

Re: Kenabil's Map Viewer

New version: V1.1.4 State of map view in URL + responsive UI The state of the view is stored in the URL, so copying the URL from the browser will retain zooming and selected layers. This way you can place a pointer or select a deed, zoom in and then easily share the view with friends. The map view ...
by Kenabil
Thu Apr 22, 2021 5:53 pm
Forum: Tools
Topic: Kenabil's Map Viewer
Replies: 6
Views: 1158

Re: Kenabil's Map Viewer

New version of the map viewer, with checkboxes for showing kingdom influence and signs.
by Kenabil
Thu Mar 18, 2021 4:32 pm
Forum: Server Issues
Topic: Occasional CPU spikes to 100% for 30-60 seconds (completely blocking)
Replies: 1
Views: 433

Re: Occasional CPU spikes to 100% for 30-60 seconds (completely blocking)

What does the log say? Usually, when there's lag log messages will be printed. Increasing RAM could solve the issue.
by Kenabil
Thu Mar 18, 2021 3:07 pm
Forum: Requests
Topic: DISABLE -> "Shriveled tree will replant itself"
Replies: 2
Views: 478

Re: DISABLE -> "Shriveled tree will replant itself"

By "disable", do you mean that the tree should be removed and be replaced by grass (or mycelium or whatever it is standing on)? Because, just disabling the replant will make the shrivelled tree remain forever. Well, I can do that, and put it in the Awakening server mod, it has all kinds of features ...
by Kenabil
Sun Mar 14, 2021 12:53 am
Forum: Unlimited Discussion
Topic: STOP Shriveled tree will replant itself
Replies: 5
Views: 796

Re: STOP Shriveled tree will replant itself

On Awakening we had mostly problems with oaks and willows killing off surrounding trees while spreading at the same time, causing large areas to be covered by only oak and willows. So we blocked oaks and willows from spreading at all, and backed all trees to the original map when the server started....
by Kenabil
Sun Mar 14, 2021 12:38 am
Forum: Unlimited Discussion
Topic: STOP Shriveled tree will replant itself
Replies: 5
Views: 796

Re: STOP Shriveled tree will replant itself

That shouldn't be too difficult to make, but I'm unsure what would happen to the ecology of trees and forests. You would have to increase tree spreading quite a bit.
by Kenabil
Thu Mar 04, 2021 9:03 am
Forum: Unlimited Discussion
Topic: GM create unfinished items
Replies: 2
Views: 398

Re: GM create unfinished items

You need to set the correct data for the unfinished item, and the wand doesn't have access to the real template parameter for the unfinished item. You need a mod for this, as far as I can tell, but I may be wrong.
by Kenabil
Sun Jan 31, 2021 10:07 pm
Forum: Unlimited Discussion
Topic: Mysterious steel
Replies: 2
Views: 749

Re: Mysterious steel

Hello Batta! No, actually, it's when normal players with fairly good repair skill is repairing any normal steel items with damage, the QL doesn't decrease. The steel items could be created by any normal player. I've noticed however, that some steel items does lose QL while others doesn't; for instan...