Search found 30 matches
- Fri Apr 05, 2024 11:42 pm
- Forum: Tools
- Topic: Kenabil's Map Viewer
- Replies: 12
- Views: 16482
Re: Kenabil's Map Viewer
Since the awakening-wurm github no longer exists, I have uploaded the source code and releases here: https://gitlab.com/tyoda-wurm/KenabilsM ... -/releases
- Wed Mar 27, 2024 9:53 pm
- Forum: Server Mods
- Topic: KingdomSails [Server Mod]
- Replies: 0
- Views: 1476
KingdomSails [Server Mod]
So apparently I never posted about this?! KingdomSails! Colorful, pretty, kingdom-themed sails for all your favourite boats! https://gitlab.com/tyoda-wurm/kingdomsails/-/raw/master/caravels_and_corbita.png?ref_type=heads https://gitlab.com/tyoda-wurm/kingdomsails/-/raw/master/sailing_ships.png?ref_t...
- Wed Mar 27, 2024 6:35 pm
- Forum: Server Mods
- Topic: Iconzz [Server Mod]
- Replies: 5
- Views: 6756
Re: Iconzz [Server Mod]
I guess I didn't post about 1.4.2 when I released it, so here it is:
Iconzz-0.1.4.2.zip
Iconzz-0.1.4.2.zip
- Fixed the issue where plank papers would be renamed to "blank blank paper" if they were in a backpack that's equipped.
- Thu Nov 02, 2023 1:52 pm
- Forum: Server Mods
- Topic: Custom Creatures [Server Mod]
- Replies: 0
- Views: 8352
Custom Creatures [Server Mod]
This mod allows server owners to add in new creatures easily without any code by just creating a new file and defining some properties of the creature. Note that with this mod you are not meant to create very complex creatures with novel functionality. You can only combine existing game features int...
- Tue Aug 15, 2023 2:01 pm
- Forum: Server Mods
- Topic: Common Tweaks [Server Mod]
- Replies: 5
- Views: 7881
- Fri May 12, 2023 11:39 pm
- Forum: Server Mods
- Topic: Common Tweaks [Server Mod]
- Replies: 5
- Views: 7881
Re: Common Tweaks [Server Mod]
Released version 0.6:
CommonTweaks-0.6.zip
Added new module Animal Names:
CommonTweaks-0.6.zip
Added new module Animal Names:
- change what names bred animals can get (horses, unis ...)
- extend the bred custom names to all creatures, not just the horselikes.
- Fri Feb 24, 2023 2:55 pm
- Forum: Guides
- Topic: Fix .DAE files for blender.
- Replies: 1
- Views: 6860
Re: Fix .DAE files for blender.
Note that in <library_effects> it is enough to delete everything between, and including the <diffuse>[...]</diffuse> tag(s).
Is this useful? Does it preserve any information for blender to use? I have no idea.
Is this useful? Does it preserve any information for blender to use? I have no idea.
- Sat Feb 18, 2023 6:27 pm
- Forum: Server Mods
- Topic: Common Tweaks [Server Mod]
- Replies: 5
- Views: 7881
Re: Common Tweaks [Server Mod]
Released version 0.5:
CommonTweaks-0.5.zip
- Added option to make rift jewelry enchantable
- Added option to make any item droppable
CommonTweaks-0.5.zip
- Added option to make rift jewelry enchantable
- Added option to make any item droppable
- Sun Feb 12, 2023 1:49 pm
- Forum: Server Mods
- Topic: Bardings [Server Mod]
- Replies: 1
- Views: 7106
Bardings [Server Mod]
This mod adds in a bunch of new horse bardings relating to all kingdoms + The Commonwealth. The bardings work the same as the vanilla ones. Only cloth ones are added in at the moment. Note that players need the client-side mod BardingzzClient to see the modded textures instead of the vanilla ones. P...
- Sun Feb 12, 2023 1:46 pm
- Forum: Client Mods
- Topic: BardingzzClient
- Replies: 0
- Views: 7691
BardingzzClient
This mod makes it possible for server-side mods to add in new horse bardings at their liking. On the GitHub page there is detailed explanation about what players/server owners/modders need to know. Note that any server-side mod that uses this client-side mod to show bardings will not break the game ...